Monthly news review


This post begins a new series of monthly posts where I’ll review news of the month that has passed.

Facebook releases Paper for iOS

Before Paper, I was spending less time in Facebook and more time in FlipBoard. After Paper, I am spending less time in FlipBoard. FlipBoard still gives me more (still relevant) news than Paper, such as new and on-sale app recommendations. One curious fact, the Paper app was designed using a prototyping toolkit called Origami.

Google releases Cast SDK

This was also the month I bought a Chromecast, my first Android device purchase actually.

Here’s what I like about it:

  • Price
  • Ease of use
  • Cast content of any tab in Chrome, including videos, using the Google Cast extension
  • Over the air updates

Here’s what I don’t like about it:

  • Doesn’t ever go into sleep mode, so it is sucking power all the time
  • Not as many apps as there should be, but that should change quickly now

Telerik Platform

It’s a comprehensive platform for building cross-platform native, hybrid, and web applications. Developers can use Visual Studio, or a web-based IDE.

MasterCard and Visa endorse Host-based Card Emulation (HCE)

With this endorsement payment card information can now be stored in the cloud. An Android app can then communicate that information to a NFC reader.

Atmel releases beta of Atmel Studio 6.2

Atmel is steadily improving its unified IDE for AVR and ARM MCUs. This release improves debugging and tracing capabilities. I’ve been using the IDE on a continuous basis for AVR and Arduino-based projects, and find it to be quite a productive tool.

Broadcom releases source code of VideoCore driver stack

VideoCore is also used in their SoC that runs the Raspberry Pi. Releasing the source code should allow community driven improvements and fixes to proliferate.

Nokia releases an Android-based device

It doesn’t sport the Google Play store though. They are reportedly porting Windows Phone apps to Android using Xamarin. I love how Xamarin has been enabling .NET for cross-platform development.

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